M2H

M2H · the game studio of Mike Hergaarden · the Netherlands, since 2009

I build games that get better when someone joins.

Twenty years and twenty-odd games, from browser worlds to the trenches of the First World War. They don't have much in common, except that for the last ten years every one of them has been multiplayer.

Next up is the one I've wanted to make since 2005: a co-operative multiplayer RPG. What I’m doing now →

Crash Drive 3 cover art Marooners cover art Isonzo cover art Verdun cover art

The catalogue

The ones I still run, plus the WW1 series we spent nine years on and sold in 2022. Most of it made with my brother Matt, and the big ones with a team.

See all the games →

Right now

Building software again, twenty years later

Alongside the first games there were always websites, built by a sixteen-year-old who couldn’t stop making things. That itch came back, so I’ve been making software again. Fieldkeep is the furthest along, and MyBabyStages (BabyFases.nl in Dutch) is a small one that’s finished.

I’m not letting go of games. The co-op RPG is the project I keep coming back to no matter what else is on the desk. No name and no date until there’s something worth showing.

More about what I’m up to →

What I love is friends, or siblings, sitting down and building something together. Everyone has a role that actually matters, and at the end there’s something none of them could have made alone. That’s the game I want to make next.